Nicolette (Nicky) Robinson

408-507-3797

nicoletterobinson@yahoo.com
www.linkedin.com/in/nickyrobinson

 

OBJECTIVE

 

Engineering manager or technical project manager for mobile applications

 

SUMMARY

 

 

PROFICIENCIES

 

Platforms/Operating Systems: Unity3D (mobile), iOS, Android, LAMP, J2ME, BREW, OSX, Windows, Linux, MS-DOS, LeapPad, embedded hardware, Color Game Boy, 3DO, Nintendo 64, Amiga, C64

SDKs: Monetization (Supersonic, Vungle, AdColony, Unity Ads), in-app purchase (Unibill), push notifications (OneSignal), Google Play, Game Center, AWS Mobile, HockeyApp, Crashlytics, Cocos2d-Swift, DirectX

Languages: C++, C, Objective-C, C#, Java, PHP, Python, Perl, XML, Lua, HTML, WML, 808X, 68K, 6502

Other: Certified SCRUM Master, git, Perforce, Jira, Confluence, Bugzilla, Subversion, VSS, Excel

 

WORK EXPERIENCE

 

Technical Director, Konami Digital Entertainment, San Mateo, CA (2015)

 

Contractor, Sunnyvale, CA (2013 – 2014)

 

Android Release Manager / SCRUM Master, Skype Ltd (now Microsoft), Palo Alto, CA (2010 – 2012)


Contractor, Sunnyvale, CA (2008 – 2010)

 

Director, Application Development / Co-founder, LimeLife, Inc., Menlo Park, CA (2004 – 2008)

 

Technical Director, Stunt Puppy Entertainment, Foster City, CA (2000 – 2004)

 

Senior Software Engineer / Technical Lead, The 3DO Company, Redwood City, CA

Lead Software Engineer / Co-founder, Hero Software, Sunnyvale, CA

Software Engineer, Bits of Magic, Mountain View, CA

 

EDUCATION

 

University of California, Santa Cruz, CA

Bachelor of Science, Highest Honors

 

OTHER

 

Board of Directors, Computer Game Developer’s Conference

Key member of the team that grew CGDC from 100 attendees to more than 3000. 1995 budgetary authority: $300,000